Back to Home
[GM]Gu1 CH Chinese

[GM]Gu1

Exilium | Online
Level 80
Item Points 2505
Rank 2894
Hunter
Hunter 1
Thief
Thief 1
Trader
Trader 1
HP
17986
MP
7157

Equipment

Empty slot
Empty slot
+3
ItemName (+3)
Degree: 8
Phy. def. pwr. 89.0 (+41%)
Mag. def. pwr. 190.0 (+41%)
Durability 39/158 (+41%)
Parry rate 31 (+41%)
Phy. reinforce 17.8% (+41%)
Mag. reinforce 37.9% (+41%)

Require Level 69

STR 5 Increase
INT 5 Increase
Durability 120 Increase
Parry rate 40 Increase
HP 400 Increase
MP 400 Increase
+3
ItemName (+3)
Degree: 8
Phy. def. pwr. 70.7 (+41%)
Mag. def. pwr. 150.4 (+41%)
Durability 39/156 (+41%)
Parry rate 25 (+41%)
Phy. reinforce 14.2% (+41%)
Mag. reinforce 30.4% (+41%)

Require Level 68

STR 5 Increase
INT 5 Increase
Durability 120 Increase
Parry rate 40 Increase
HP 400 Increase
MP 400 Increase
+3
ItemName (+3)
Degree: 8
Phy. absorption 17.2 (+41%)
Mag. absorption 17.2 (+41%)

Require Level 66

STR 5 Increase
INT 5 Increase
Frostbite probability 20 Reduce
Electric shock probability 20 Reduce
Burn probability 20 Reduce
Poison probability 20 Reduce
Zombie probability 20 Reduce
+3
ItemName (+3)
Degree: 8
Phy. absorption 16.3 (+41%)
Mag. absorption 16.3 (+41%)

Require Level 68

STR 5 Increase
INT 5 Increase
Frostbite probability 20 Reduce
Electric shock probability 20 Reduce
Burn probability 20 Reduce
Poison probability 20 Reduce
Zombie probability 20 Reduce
[GM]Gu1
Empty slot
+3
ItemName (+3)
Degree: 8
Phy. def. pwr. 56.6 (+41%)
Mag. def. pwr. 120.9 (+41%)
Durability 39/158 (+41%)
Parry rate 20 (+41%)
Phy. reinforce 11.3% (+41%)
Mag. reinforce 24.1% (+41%)

Require Level 69

STR 5 Increase
INT 5 Increase
Durability 120 Increase
Parry rate 40 Increase
+3
ItemName (+3)
Degree: 8
Phy. def. pwr. 51.1 (+41%)
Mag. def. pwr. 108.6 (+41%)
Durability 39/156 (+41%)
Parry rate 18 (+41%)
Phy. reinforce 10.3% (+41%)
Mag. reinforce 22.0% (+41%)

Require Level 68

STR 5 Increase
INT 5 Increase
Durability 120 Increase
Parry rate 40 Increase
+3
ItemName (+3)
Degree: 8
Phy. def. pwr. 58.7 (+41%)
Mag. def. pwr. 125.3 (+41%)
Durability 39/156 (+41%)
Parry rate 22 (+41%)
Phy. reinforce 12.2% (+41%)
Mag. reinforce 26.0% (+41%)

Require Level 66

STR 5 Increase
INT 5 Increase
Durability 120 Increase
Parry rate 40 Increase
+3
ItemName (+3)
Degree: 8
Phy. absorption 20.5 (+41%)
Mag. absorption 20.5 (+41%)

Require Level 68

STR 5 Increase
INT 5 Increase
Frostbite probability 20 Reduce
Electric shock probability 20 Reduce
Burn probability 20 Reduce
Poison probability 20 Reduce
Zombie probability 20 Reduce
+3
ItemName (+3)
Degree: 8
Phy. absorption 16.3 (+41%)
Mag. absorption 16.3 (+41%)

Require Level 68

STR 5 Increase
INT 5 Increase
Frostbite probability 20 Reduce
Electric shock probability 20 Reduce
Burn probability 20 Reduce
Poison probability 20 Reduce
Zombie probability 20 Reduce
Accessories
Empty slot
Empty slot
Empty slot
Empty slot
Empty slot

Recent Globals

Global
[GM]Gu1 18/09/2026 23:35
Fire Dragon King Uniques will spawn last (str/int) new uniqueeeeeeeeeeeeeeeeeeeeeee
Global
[GM]Gu1 18/09/2026 23:28
Only one chaos event, showing duplicate. Job only. New Unique Fire Dragon King drops FDS (chance %)
Global
[GM]Gu1 18/09/2026 23:27
Chaos Job teleport is in DW, use DW teleport. First time running this event, its like BA Job.
Global
[GM]Gu1 17/09/2026 23:21
Gonna summon Evil Seraphis also, its a test Unique. Random location (random unique point)
Global
[GM]Gu1 07/09/2026 19:25
Realist: instead of globals, why dont u use some scrolls so you dont die so easily?

Unique Kills

MOB_BOSS_EXILE_SERAPHIM
Slaid by [GM]Gu1
18/09/2026 18:23
MOB_EVIL_FOX
Slaid by [GM]Gu1
18/09/2026 18:20
MOB_EVIL_FOX
Slaid by [GM]Gu1
18/09/2026 18:18
MOB_EVIL_FOX
Slaid by [GM]Gu1
18/09/2026 18:16
MOB_EVIL_FROSCLAW
Slaid by [GM]Gu1
18/09/2026 18:14